Instructor Notes — Week 5
Theme: Sketch & Revolve (2D → 3D)
Focus Concept: Turning profile sketches into smooth 3D forms
Mini-Project: Revolved Rocket / Pendant
Learning Objectives
- Use the Sketch tool to create simple, closed profile shapes.
- Apply Revolve to turn a 2D profile into a 3D object.
- Adjust proportions and thickness for a practical, printable design.
Session Flow (≈ 80 min)
| Segment | Time | Focus |
|---|---|---|
| Recap & intro | 10 | Review symmetry; introduce Sketch & Revolve |
| Tool demo | 15 | Draw a profile and revolve into a 3D cup/rocket |
| Guided build | 25 | Learners create their own profile + revolve |
| Independent make | 20 | Refinements, extra details |
| Share & tidy | 10 | Show profile and final 3D form |
Part A — Demo: From Profile to 3D
- Demonstrate:
- Opening Sketch and drawing a simple side-view profile (half of a cup or rocket).
- Ensuring the outline is closed (no gaps).
- Using Revolve to spin the profile around an axis.
- Rotate the final 3D object and show how the 2D outline determined its shape.
Part B — Guided Build: Revolved Rocket / Pendant
Suggested sequence:
- Ask learners to decide: rocket body, bottle, cup, or pendant.
- Guide them through drawing a neat profile, emphasising:
- Start and end on the axis line.
- Avoiding overly spiky or thin sections.
- Use Revolve and adjust angle and axis if needed.
- Discuss whether the shape would stand up, be comfortable to hold, or look balanced.
Part C — Independent Make & Extend
- Learners refine their forms and optionally add:
- Fins or base (for rockets).
- A loop (for pendants).
- A thicker base or lip (for cups/bottles).
Vocabulary for This Week
- Sketch — a 2D drawing used as the basis for a 3D object.
- Profile — the outline you revolve.
- Revolve — spin a profile around an axis.
- Axis — the line that stays still during the spin.
Instructor Tips
- Keep first examples very simple; complex outlines make it harder to see what’s happening.
- Warn that spiky or hair-thin features are problematic for printing.
- Encourage zooming in while sketching to join lines accurately.
Assessment & Reflection
Look for:
- Closed profiles that revolve correctly.
- Sensible proportions (not absurdly tall/thin or top-heavy).
- An ability to connect the 2D outline with the 3D result.
Prompt: “Show me where your profile line is on this finished rocket/cup.”
Common Misconceptions & Fixes
| Misconception | Clarification / Strategy |
|---|---|
| Gaps in the sketch cause odd results | Zoom in and close all gaps; revolve only closed profiles. |
| Revolving around the wrong axis | Try each axis in turn; explain which direction is best. |
| Over-complicated outlines | Encourage starting with 3–5 simple segments, then refine. |
Differentiation
- Beginners:
- Stick to a simple cup or short bottle profile.
- Use teacher-modelled profile as a starting point.
- Confident learners:
- Design a more stylised rocket or pendant.
- Experiment with subtle curves and shoulders in the profile.
Cross-Curricular Links
| Subject | Connection |
|---|---|
| Maths | Rotational symmetry, radius and diameter ideas. |
| Art & Design | Moving from sketches to 3D forms; product aesthetics. |
| D&T | Designing simple, functional objects for real use. |
KS2 Curriculum Mapping
| Strand | Evidence in Session |
|---|---|
| Computing — Creating Media (3D) | Using advanced tools (Sketch & Revolve) to generate 3D. |
| D&T — Design | Creating functional forms with a clear purpose. |
| D&T — Technical Knowledge | Link between shape, volume and physical stability. |
Materials & Setup
- Laptops / Chromebooks with internet and Tinkercad accounts.
- Mouse per device.
- Example pictures of bottles, cups, rockets, pendants.
Safety & Safeguarding
- For printed objects, consider school policies (no sharp, weapon-like shapes).
- Encourage appropriate wearables (pendants etc.), safe for school.